Features
Agent Teams
Build AI design teams where multiple agents collaborate in parallel — each with their own personality, emotions, memory, and design role. Tell them what to build and watch a researcher, designer, copywriter, and creative director work together in real-time.
Pro / Max feature
How It Works
Instead of one AI agent doing everything, Agent Teams split the work across specialized roles that run in parallel. A landing page brief might spawn a researcher to study the brand, two designers building different sections simultaneously, a copywriter drafting headlines, and a creative director reviewing the final result.
The system uses a swarm-based orchestrationmodel with dependency scheduling — tasks start as soon as their dependencies finish, not in sequential waves.
Getting Started
- Open the AI chat panel in the design studio
- Click the + button and toggle “Use a team”
- Choose a team preset or recruit agents one at a time
- Type your design brief — the team assembles and starts working
Roles
Each agent has a role that determines what they can do. Builder roles (designer, creative director) have full access to design tools. Non-builder roles produce text output that informs the builders.
| Role | Type | What They Do |
|---|---|---|
| Graphic Designer | Builder | Creates visual compositions, layouts, and graphic elements on artboards |
| Creative Director | Builder | Reviews, critiques, and finishes artboards — fixes spacing, colors, and polish |
| Researcher | Text-only | Investigates competitors, trends, and user insights for evidence-based decisions |
| Copywriter | Text-only | Crafts headlines, body copy, and messaging that connects with the audience |
| UX Designer | Text-only | Designs user flows, information architecture, and interaction patterns |
| UX Writer | Text-only | Writes clear microcopy, labels, and interface text that guides users |
| Editorial Designer | Text-only | Arranges layout, typography, and visual hierarchy for polished output |
| Social Media Designer | Text-only | Creates scroll-stopping content optimized for each social platform |
| Brand Strategist | Text-only | Defines brand positioning, voice, and identity systems |
| Design Engineer | Text-only | Bridges design and code — advises on production-ready implementation |
| Content Strategist | Text-only | Plans and structures content across channels to engage audiences |
| Motion Designer | Text-only | Creates animation specs, transitions, and motion graphics direction |
| Print Designer | Text-only | Designs for physical media — packaging, brochures, and print-ready layouts |
| Accessibility Specialist | Text-only | Ensures designs are inclusive and usable by everyone |
| SEO Specialist | Text-only | Optimizes content and structure for search engine visibility |
| Marketing Strategist | Text-only | Plans campaigns, messaging, and go-to-market strategies |
Each agent has a unique Pixabotpixel-art avatar based on their role, making it easy to identify who's who in the chat and team panel.
Team Presets
Presets give you a ready-made team with curated personalities and traits. Pick one to get started fast, then customize individual agents as needed.
When you open the team panel with no team active, a preset picker gridlets you create a full team with one click. Each preset comes with curated trait chemistry — agents start with personality instead of empty defaults.
Full Studio
The complete crew for any project — 8 agents covering all core roles
Landing Page Sprint
Ship a high-converting landing page fast — researcher, copywriter, designer, UX
Brand Campaign
Launch a cohesive multi-channel campaign with copywriter, designers, and CD
Content Machine
Produce polished content at scale with copywriter, editorial, social, and UX writer
Product Team
Design user-centered product experiences — UX designer, UX writer, designer, researcher
Full Stack Design
End-to-end from brand strategy to production code — design engineer, UX, designer, brand, content
Marketing Blitz
Launch campaigns that convert — marketing strategist, copywriter, social media, SEO, designer
4-Phase Swarm Pipeline
When a team starts working, tasks flow through four phases. Each phase can run multiple agents in parallel.
Phase 1 — Research
Text-only agents (researcher, copywriter, CD) gather information, study the brand, and produce notes. Web search is enabled. No artboard changes.
Phase 2 — Build
Designers work in parallel on separate artboards (up to 3 simultaneously). Each builder is artboard-isolated— they only see their own artboard, preventing cross-contamination between parallel builds. When a builder finishes, it broadcasts a summary to peers still working, so they can stay aware of the overall direction. Research notes from Phase 1 are injected into their context.
Phase 3 — Review
The Creative Director reviews each artboard sequentially with full tool access — directly fixing spacing, colors, and completing missing sections (not just writing feedback). For cross-page consistency, the CD receives the Homepage artboard's JSX as reference when reviewing other pages, ensuring navs and footers match.
Phase 4 — Revise
Builders respond to CD feedback. Agents with high conviction may push back on critique with design rationale. Quick polish phase — max 5 iterations per agent.
Cost
Personality System
Every agent has a personality defined by 5 axes on a 0–10 scale. The total budget is 25 points — bumping one axis up automatically redistributes others.
| Axis | Low (0) | High (10) |
|---|---|---|
| Boldness | Subtle, understated | Bold, dramatic |
| Playfulness | Serious, formal | Playful, whimsical |
| Experimentalism | Conventional, safe | Experimental, boundary-pushing |
| Verbosity | Concise, minimal | Verbose, detailed |
| Warmth | Corporate, professional | Warm, personable |
When two axes are both high (≥7), the agent unlocks emergent descriptors— richer personality blends like “irreverent and provocative” (bold + playful) that go beyond the individual axes.
Traits
On top of personality axes, each agent can have up to 2 traits per category (32 traits total across 8 categories). Traits shape how agents work, communicate, and handle feedback.
Temperament
sassy, chill, intense, nurturing, provocative, deadpan, enthusiastic, stoic
Work Style
perfectionist, fast-shipper, big-picture, detail-obsessed, methodical, chaotic-creative, iterative, one-shot
Social
extrovert, introvert, leader, collaborator, independent, mentor, challenger, supporter
Mindset
thinking, feeling, judging, perceiving, optimist, realist, risk-taker, cautious
Conviction
Traits also determine an agent's conviction score(0–1), which controls how they respond to the Creative Director's critique during the revision phase:
- High conviction (0.75+): Pushes back with design rationale, defends choices, can disagree
- Moderate (0.5–0.75): Weighs feedback, accepts most changes unless they conflict with goals
- Low (<0.5): Accepts feedback, defers to the team lead, focuses on execution
Living State
Agents are “alive” — they have persistent emotions, memory, and experience that carry across sessions. This state subtly influences how they design and collaborate.
Emotions
Five emotional dimensions (0–100) that shift based on events:
- Energy — drifts toward 70 over time, drops with heavy workloads
- Confidence — rises when work is approved, drops on rejection
- Enthusiasm — spikes with creative breakthroughs
- Frustration — decays naturally, rises with repeated rejections
- Inspiration — needs stimulation to stay high, rises with collaboration wins
Emotions produce one of 7 moods(fired-up, confident, steady, cautious, drained, frustrated, inspired) that are injected as subtle prompt fragments into the agent's context. A “fired-up” designer takes bigger creative risks; a “cautious” one plays it safe.
Memory
Each agent maintains up to 100 memory entries with salience-based decay. Memories that aren't reinforced gradually fade (0.02 salience/day). Five memory types:
- Design preferences — “User prefers dark themes with high contrast”
- Feedback — “CD asked for more whitespace in hero sections”
- Relationships — “Works well with Pixel on layout tasks”
- Project context — “This brand targets Gen Z audiences”
- Skill growth — “Improved at responsive grid layouts after last project”
XP & Leveling
Agents earn XP from completed tasks (25 XP for approved work, 10 XP for work that needed heavy CD fixes). Levels unlock progressively bolder behavior across four tiers. Level thresholds scale from 100 XP (Level 2) up to 5,500 XP (Level 10).
| Level | Tier | Behavior |
|---|---|---|
| 1 | Rookie | Default behavior, no special modulation |
| 2–3 | Developing | Learns from the team, defers to the Creative Director |
| 4–6 | Experienced | Trusts own judgment, makes confident design decisions |
| 7+ | Veteran | Takes creative risks, mentors less-experienced teammates |
Persistence & Cloud Sync
Living state is stored locally in IndexedDB (instant writes) and synced to the cloudvia Supabase. Switching browsers or devices pulls the latest state automatically. Emotional decay is applied when an agent hasn't been active for more than an hour.
- Local-first — all writes go to IndexedDB immediately, cloud push is async
- Team memory syncs per-team to the
team_memorytable (entry-count reconciliation) - User profile syncs as a singleton to
user_profile(newest-timestamp wins) - Agent state (emotions, XP, relationships) syncs per-agent to
agent_states - Sync is gated on authentication — anonymous sessions stay local-only
Team Memory
Your team builds a shared knowledge base over time. Memories are extracted automatically from conversations and can be reviewed, curated, or added manually.
Five Categories
Brand
Visual identity, voice, tone, and brand guidelines
Project
Current work context, goals, and deliverables
User
Your preferences, design style, and past feedback
Decisions
Design rationale and reasoning behind choices
Facts
Miscellaneous knowledge the team should retain
How Memories Work
- Auto-extraction — after each agent response, memories are extracted via Haiku with a heuristic fallback
- Manual entry — add facts directly from the memory panel
- Salience — each entry has a 0–1 strength score; unreinforced memories decay over time
- Curation — review, filter by category, and delete stale entries
- Prompt injection — relevant memories are injected into agent context before each response
About You
Tell your agents who you are. The About You profile is a set of optional fields that get injected into every agent's system prompt as an “ABOUT THE USER” block.
Profile Fields
| Field | Example |
|---|---|
| Name | Sarah Chen |
| Business | Acme Corp |
| Industry | SaaS / Developer Tools |
| Target Audience | Startup founders, engineers |
| Primary Goals | Launch landing page, build investor deck |
| Voice / Tone | Confident but approachable |
| Visual Style | Clean, minimal, dark themes |
| Brand Colors | #6366f1, #f97316 |
| Notes | Always include a CTA above the fold |
All fields are optional. Empty fields are skipped in prompts — agents only see what you provide. The profile persists in IndexedDB and syncs to the cloud when signed in.
Team Bonds
The Team Bonds view shows a circular relationship graph connecting all agents on your team. Each line represents a collaboration — thicker lines mean stronger synergy, and color indicates the bond level.
| Color | Bond Level | Threshold |
|---|---|---|
| Green | Strong | Bond ≥ 60 |
| Blue | Warming | Bond ≥ 30 |
| Gray | Neutral | Bond < 30 |
| Red | Tension | Conflicts > 2 and synergy < 40 |
Below the graph, a Closest Pairslist shows the top 5 agent duos sorted by synergy score (0–100), with collaboration count. Bonds grow when agents work together and decay daily without interaction.
Inter-Agent Messaging
Agents communicate through a typed mailbox system. Unread messages (up to 5) are injected into an agent's context so they can see what their teammates are doing and respond accordingly.
| Message Type | Purpose |
|---|---|
| Chat | General communication between agents |
| Design Handoff | Designer passes work to another with design decisions payload |
| Review Request | Ask a peer to review completed work |
| Review Response | Approval or feedback on reviewed work |
| Critique | CD sends specific design feedback |
| Broadcast | Message sent to all team members |
| Direction | CD broadcasts overall design direction to the team |
Agent Panel
The agent team panel gives you full visibility and control over your team:
- Agent roster — avatar, name, role badge, and mood emoji for each agent
- Team health — synergy percentage showing how well the team works together
- Team tensions — productive trait conflicts (e.g., perfectionist vs. fast-shipper)
- Coverage report — which roles are present and where there are gaps
Agent Editor
Click any agent to open the editor sheet where you can:
- Adjust personality sliders (budget auto-redistributes proportionally)
- Pick traits from category checkboxes (max 2 per category)
- Customize avatar — cycle through Pixabot parts per category (eyes, head, body, top, etc.) or shuffle for a random look
- Write a custom prompt for specialized behavior
- View the generated skill file (role baseline + personality injection)
- See living state: level, emotion status, unread message count
Web Search
Agents can search the web using Claude's built-in server tool — no API keys or third-party services needed. When enabled, Claude decides when to search (e.g., “create a website for Notable Capital” triggers a brand lookup) and results come back inline with citations.
Toggle
The “Browse web”toggle is in the AI chat input menu (next to “Add files” and “Use a team”). It's ON by default. Turn it off to keep agents working only with prompt context.
Which agents search
| Agent | Web search |
|---|---|
| Jules (single-agent) | Yes, when toggle is ON |
| Research agents (Phase 1) | Yes |
| CD review (Phase 3) | Yes |
| Builders (Phase 2) | No — builders should build, not browse |
Cost
Reference
- All MCP tools — design tools used by builder agents
- Brand System — brand context is shared with agent teams automatically
- AI Chat API — API endpoints for AI interactions