Features

Agent Teams

Build AI design teams where multiple agents collaborate in parallel — each with their own personality, emotions, memory, and design role. Tell them what to build and watch a researcher, designer, copywriter, and creative director work together in real-time.

Pro / Max feature

Agent Teams requires a Pro or Max subscription. Single-agent design is available on all plans.

How It Works

Instead of one AI agent doing everything, Agent Teams split the work across specialized roles that run in parallel. A landing page brief might spawn a researcher to study the brand, two designers building different sections simultaneously, a copywriter drafting headlines, and a creative director reviewing the final result.

The system uses a swarm-based orchestrationmodel with dependency scheduling — tasks start as soon as their dependencies finish, not in sequential waves.

Getting Started

  1. Open the AI chat panel in the design studio
  2. Click the + button and toggle “Use a team”
  3. Choose a team preset or recruit agents one at a time
  4. Type your design brief — the team assembles and starts working

Roles

Each agent has a role that determines what they can do. Builder roles (designer, creative director) have full access to design tools. Non-builder roles produce text output that informs the builders.

RoleTypeWhat They Do
DesignerBuilderCreates layouts, sections, and visual elements on artboards
Creative DirectorBuilderReviews, critiques, and finishes artboards — fixes spacing, colors, and polish
ResearcherText-onlyStudies the brand, competitors, and audience — produces research notes
CopywriterText-onlyWrites headlines, body copy, and microcopy for the design
Brand StrategistText-onlyDefines brand voice, messaging, and positioning
UX ResearcherText-onlyProvides user experience insights and interaction patterns
Art DirectorText-onlySets visual direction, mood, and aesthetic guidance
DeveloperText-onlyAdvises on technical feasibility and implementation

Team Presets

Presets give you a ready-made team with curated personalities and traits. Pick one to get started fast, then customize individual agents as needed.

Full Studio

8 agents covering all roles — for complex, multi-page projects

Landing Page Sprint

Focused team for single-page designs with fast turnaround

Brand Campaign

Brand strategist + designers for cohesive multi-asset campaigns

Content Machine

Copywriter-heavy team for content-driven designs

Product Team

UX researcher + developer + designer for product screens

Full Stack Design

End-to-end team with research, design, and development coverage

4-Phase Swarm Pipeline

When a team starts working, tasks flow through four phases. Each phase can run multiple agents in parallel.

Phase 1 — Research

Text-only agents (researcher, copywriter, CD) gather information, study the brand, and produce notes. Web search is enabled. No artboard changes.

Phase 2 — Build

Designers work in parallel on separate artboards (up to 3 simultaneously). Each gets up to 10 iterations with full design tool access. Research notes from Phase 1 are injected into their context.

Phase 3 — Review

The Creative Director inspects each artboard sequentially — fixing spacing, colors, and completing missing sections. Has full tool access and web search for design verification.

Phase 4 — Revise

Builders respond to CD feedback. Agents with high conviction may push back on critique with design rationale. Quick polish phase — max 5 iterations per agent.

Cost

Each agent API call counts against your normal AI usage limit. A typical multi-page project uses ~100 API calls across all phases. There is no special billing for team mode.

Personality System

Every agent has a personality defined by 5 axes on a 0–10 scale. The total budget is 25 points — bumping one axis up automatically redistributes others.

AxisLow (0)High (10)
BoldnessSubtle, understatedBold, dramatic
PlayfulnessSerious, formalPlayful, whimsical
ExperimentalismConventional, safeExperimental, boundary-pushing
VerbosityConcise, minimalVerbose, detailed
WarmthCorporate, professionalWarm, personable

When two axes are both high (≥7), the agent unlocks emergent descriptors— richer personality blends like “irreverent and provocative” (bold + playful) that go beyond the individual axes.

Traits

On top of personality axes, each agent can have up to 2 traits per category (32 traits total across 8 categories). Traits shape how agents work, communicate, and handle feedback.

Temperament

sassy, chill, intense, nurturing, provocative, deadpan, enthusiastic, stoic

Work Style

perfectionist, fast-shipper, big-picture, detail-obsessed, methodical, chaotic-creative, iterative, one-shot

Social

extrovert, introvert, leader, collaborator, independent, mentor, challenger, supporter

Mindset

thinking, feeling, judging, perceiving, optimist, realist, risk-taker, cautious

Conviction

Traits also determine an agent's conviction score(0–1), which controls how they respond to the Creative Director's critique during the revision phase:

  • High conviction (0.75+): Pushes back with design rationale, defends choices, can disagree
  • Moderate (0.5–0.75): Weighs feedback, accepts most changes unless they conflict with goals
  • Low (<0.5): Accepts feedback, defers to the team lead, focuses on execution

Living State

Agents are “alive” — they have persistent emotions, memory, and experience that carry across sessions. This state subtly influences how they design and collaborate.

Emotions

Five emotional dimensions (0–100) that shift based on events:

  • Energy — drifts toward 70 over time, drops with heavy workloads
  • Confidence — rises when work is approved, drops on rejection
  • Enthusiasm — spikes with creative breakthroughs
  • Frustration — decays naturally, rises with repeated rejections
  • Inspiration — needs stimulation to stay high, rises with collaboration wins

Emotions produce one of 7 moods(fired-up, confident, steady, cautious, drained, frustrated, inspired) that are injected as subtle prompt fragments into the agent's context. A “fired-up” designer takes bigger creative risks; a “cautious” one plays it safe.

Memory

Each agent maintains up to 100 memory entries with salience-based decay. Memories that aren't reinforced gradually fade (0.02 salience/day). Five memory types:

  • Design preferences — “User prefers dark themes with high contrast”
  • Feedback — “CD asked for more whitespace in hero sections”
  • Relationships — “Works well with Pixel on layout tasks”
  • Project context — “This brand targets Gen Z audiences”
  • Skill growth — “Improved at responsive grid layouts after last project”

XP & Leveling

Agents earn XP from completed tasks. Levels unlock progressively bolder behavior — veteran agents (Level 5+) take bigger creative risks and provide more opinionated feedback. Level thresholds scale from 100 XP (Level 2) up to 5,500 XP (Level 10).

Persistence

Living state is stored in your browser's IndexedDB and optionally synced to the cloud via Supabase. Emotional decay is applied when an agent hasn't been active for more than an hour.

Inter-Agent Messaging

Agents communicate through a typed mailbox system. Unread messages (up to 5) are injected into an agent's context so they can see what their teammates are doing and respond accordingly.

Message TypePurpose
ChatGeneral communication between agents
Design HandoffDesigner passes work to another with design decisions payload
Review RequestAsk a peer to review completed work
Review ResponseApproval or feedback on reviewed work
CritiqueCD sends specific design feedback
BroadcastMessage sent to all team members
DirectionCD broadcasts overall design direction to the team

Agent Panel

The agent team panel gives you full visibility and control over your team:

  • Agent roster — avatar, name, role badge, and mood emoji for each agent
  • Team health — synergy percentage showing how well the team works together
  • Team tensions — productive trait conflicts (e.g., perfectionist vs. fast-shipper)
  • Coverage report — which roles are present and where there are gaps

Agent Editor

Click any agent to open the editor sheet where you can:

  • Adjust personality sliders (budget auto-redistributes proportionally)
  • Pick traits from category checkboxes (max 2 per category)
  • Write a custom prompt for specialized behavior
  • View the generated skill file (role baseline + personality injection)
  • See living state: level, emotion status, unread message count

Research agents (Phase 1) and reviewing agents (Phase 3) can use native Claude web search to look up brand information, competitor sites, and design trends. Web search respects your user toggle and is passed per-task to the API.


Reference

  • All MCP tools — design tools used by builder agents
  • Brand Kit — brand context is shared with agent teams automatically
  • AI Chat API — API endpoints for AI interactions