API Reference
Discovery Endpoints
Use these endpoints to discover available options before creating a poster. This is useful for building dynamic UIs or understanding what's available.
List Effects
/api/v1/effectsReturns all available visual effects with their categories and parameters.
Response
{
"total": 27,
"effects": [
{
"id": "ascii-standard",
"name": "ASCII Standard",
"category": "ascii",
"categoryLabel": "ASCII",
"description": "Classic ASCII art using standard characters",
"settingsType": "ascii",
"pro": false
},
{
"id": "dither-floyd-steinberg",
"name": "Floyd-Steinberg",
"category": "dither",
"categoryLabel": "Dither",
"description": "Classic error diffusion dithering",
"settingsType": "dither",
"pro": false
},
{
"id": "halftone-mono",
"name": "Mono Halftone",
"category": "halftone",
"categoryLabel": "Halftone",
"description": "Single-ink print halftone",
"settingsType": "monoHalftone",
"pro": true
}
// ... more effects
],
"byCategory": { "ASCII": [...], "Dither": [...], ... },
"categories": [
{ "id": "default", "label": "Default" },
{ "id": "dither", "label": "Dither" },
{ "id": "glitch", "label": "Glitch" },
{ "id": "halftone", "label": "Halftone" },
{ "id": "ascii", "label": "ASCII" },
{ "id": "art", "label": "Art" }
]
}Effect Categories & IDs
Effect IDs follow the format category-variation:
- ascii - ascii-standard, ascii-blocks, ascii-braille, ascii-hatching, ascii-matrix, ascii-technical, ascii-dense, ascii-minimal
- dither - dither-floyd-steinberg, dither-atkinson, dither-jarvis-judice-ninke, dither-stucki, dither-burkes, dither-sierra, dither-two-row-sierra, dither-sierra-lite
- halftone - halftone-mono, halftone-cmyk
- glitch - glitch-chromatic, glitch-digital, glitch-vhs, glitch-weird
- art - art-kuwahara, art-crosshatch, art-lineart, art-engraving, art-stipple
Get Effect Settings
/api/v1/effects/:effectId/settingsReturns detailed parameter schema for a specific effect.
| Parameter | Type | Description |
|---|---|---|
effectIdrequired | string | The effect ID (e.g., "ascii-standard", "dither-floyd-steinberg") |
List Fonts
/api/v1/fontsReturns all available fonts for text layers.
Response
{
"total": 25,
"fonts": [
{
"name": "DM Sans",
"category": "sans-serif",
"weights": [300, 400, 500, 600, 700]
},
{
"name": "DM Mono",
"category": "monospace",
"weights": [400, 500]
}
// ... more fonts
],
"categories": ["sans-serif", "serif", "monospace", "display"]
}List Palettes
/api/v1/palettesReturns color palettes for dither and posterize effects.
Response
{
"total": 15,
"palettes": [
{
"id": "gameboy",
"name": "Game Boy",
"colors": ["#0f380f", "#306230", "#8bac0f", "#9bbc0f"]
},
{
"id": "cga",
"name": "CGA",
"colors": ["#000000", "#555555", "#aaaaaa", "#ffffff", "#0000aa", ...]
}
// ... more palettes
]
}List Materials
/api/v1/materialsReturns available 3D materials for Layer3D.
Response
{
"total": 16,
"materials": [
{
"id": "chrome",
"name": "Chrome",
"category": "metallic",
"properties": {
"roughness": 0,
"metalness": 1,
"transmission": 0
}
},
{
"id": "glassClear",
"name": "Clear Glass",
"category": "glass",
"properties": {
"roughness": 0,
"metalness": 0,
"transmission": 1,
"ior": 1.5
}
}
// ... more materials
],
"categories": ["basic", "metallic", "glass"]
}Material Categories
- basic - Standard materials (matte, clay, plastic, velvet)
- metallic - Metal materials (chrome, silver, gold, copper, brushed)
- glass - Glass materials (clear, frosted, colored, crystal, diamond)
List Shaders
/api/v1/shadersReturns procedural shader backgrounds for BackgroundLayer.
Response
{
"total": 11,
"shaders": [
{
"id": "meshGradient",
"name": "Mesh Gradient",
"description": "Animated organic gradient blobs",
"animated": true
},
{
"id": "voronoi",
"name": "Voronoi",
"description": "Voronoi cell patterns",
"animated": true
}
// ... more shaders
]
}List Post-Processing
/api/v1/postprocessReturns all post-processing effects and presets.
Response
{
"total": 20,
"types": [
{
"id": "scanlines",
"name": "Scanlines",
"description": "CRT monitor scanlines",
"parameters": {
"intensity": { "type": "number", "min": 0, "max": 1, "default": 0.5 },
"count": { "type": "number", "min": 100, "max": 1000, "default": 400 }
}
}
// ... more types
],
"presets": [
{
"id": "crt",
"name": "CRT Monitor",
"effects": [
{ "type": "scanlines", "settings": { "intensity": 0.4 } },
{ "type": "curvature", "settings": { "curvature": 0.2 } }
]
}
// ... more presets
]
}Post-Process Types
19 stackable effects including: scanlines, vignette, chromatic-aberration, curvature, grain, noise, pixelate, wave, rgb-glitch, brightness-contrast, color-tint, palette, jitter, bloom, dot-screen, sepia, grid, light-beams, and motion-blur.